FAQs
Can I play custom maps on console?
Unfortunately not. It is not possible to use mods on console, so custom maps will only be made available if they are officially supported by Rocket League.
Can I play custom maps with friends if I'm using the Epic Games Client?
Yes, BakkesMod is now available for Epic! You can find instructions on how to play with friends HERE.
My friends want to play custom maps with me. Do they have to go through the same set up if I'm the one hosting?
Yes, everyone that wants to play will have to do the same set up. In particular, they will need to have the same map loaded in the Custom Map Loader, and to have Bakkesmod and Rocket Plugin installed. They will also need Hamachi (or your chosen alternative).
Do I have to close Rocket League to load a different custom map?
No, you don't. You can even load a new custom map while still playing on the previous one!
I installed the Custom Map Loader, but there are no maps on it.
To add maps to the Custom Map Loader you will need to download and import them. You can find instructions HERE.
Can I play maps by other map makers using the Custom Map Loader?
Yes! Hopefully in the future it will be possible to download them from the Community Maps section of this website, but for now you can use the Steam Workshop Downloader. The following steps will allow you to import any map from the Rocket League Workshop into the Custom Map Loader.
-Find the map you want to download on the Rocket League Workshop
E.G. (https://steamcommunity.com/app/252950/workshop/)
-Copy the web address into the Steam Workshop Downloader
-Download the zip folder
-Unzip the folder (right click, extract all)
-Copy the folder into your Map Files folder
The map should then show up in the Custom Map Loader. If you want to change how the name of the map appears in the Custom Map Loader, simply change the name of the folder containing that map.
When I try to import a map from the Steam Workshop into the Custom Map Loader I get an “invalid map file” error
This often happens when the import function is used on a zip folder that was not downloaded from this website. These maps have to be imported manually, instructions on how to do this are given in the answer to the previous question.
I've loaded a map using the Custom Map Loader. How do I play it in Rocket League?
When you use the Custom Map Loader the custom map you've selected will be swapped with Underpass. If you want to play custom maps alone, you can select Underpass in freeplay or a LAN match. If you want to play custom maps with friends (or want more control over mutators), you can host the match using Rocket Plugin, where you can select Underpass.
When I try to load a map in the Custom Map Loader I get a “could not find valid underpass map file” error.
This error usually occurs when the wrong Rocket League folder has been selected. You can change this by opening the menu in the top right of the Custom Map Loader, and choosing “Change Rocket League Folder”.
The correct folder will usually be found in Program Files, not Documents. The default for most people is C:\Program Files\Epic Games\rocketleague for those using Epic, or C:\Program Files\Steam\steamapps\common\rocketleague for those using Steam. If it isn't in Program Files then try Program Files (x86).
Occasionally this error will occur even if you have selected the correct folder. In this case uninstalling and reinstalling Rocket League will often fix the issue.
When I try to load a map in the Custom Map Loader I get a “no such file or directory” error.
This means that there is an issue with your Map Files folder. The first thing to do is to double check that you have selected the correct folder, which you can do by opening the menu in the top right of the Custom Map Loader, and choosing “Open Custom Map Folder”. If you have selected the incorrect folder, you can change this by choosing “Change Custom Map Folder”.
If the correct folder has been selected and you are still getting this error, then there is a problem with the location of the map file, which will have the file extension .udk. This should always be located in Map Files -> Folder named after map -> .udk file. For example, you would expect to find the Ice Rings file in Map Files -> Ice Rings -> LethIceRings.udk.
One common issue is that you may have ended up with nested folders, meaning that where you would expect to find the .udk there is another folder instead. In this case you might see something like Map Files -> Ice Rings -> Ice Rings -> LethIceRings.udk. This can be easily fixed by moving the .udk and other files up one level into the correct folder.
Another possible issue is that the folder that should contain the .udk is empty. If this happens after using the import function in the Custom Map Loader, then it can usually be fixed by using the import function again. If you are importing maps manually, then simply make sure that you have copied all the files over.
I can't find the Custom Map Loader .exe to put my Map Files folder next to/I can't navigate to the Custom Map Loader folder when trying to load my map directory.
If you have any issues with the suggested location of your Map Files folder, don't worry, you can actually create it anywhere. Just make sure that it's somewhere you will remember, and can navigate back to!
The Custom Map Loader is telling me that the custom map has loaded into Rocket League, but when I select Underpass the usual Underpass map is loading.
Firstly, check that you are trying to play on Underpass rather than Tokyo Underpass. If you've selected Underpass and it is still loading normally, then this means that your version of Rocket League has been installed in a non-standard way. You may find that if you launch Rocket League via the .exe located in \rocketleague\Binaries\Win64, and select Underpass in freeplay, then the custom map will load.
This issue can often be fixed by uninstalling and reinstalling Rocket League via Steam/Epic. If that doesn't work, a potential workaround would be to pin the .exe and use that to launch Rocket League instead.
I'm trying to run a dropshot/heatseeker/hoops/snow day map, but I'm getting the standard ball.
To change the ball you need to host a match through Rocket Plugin, and choose the correct game mode for the map.
I'm trying to load a custom map in a private match, but I'm getting a “version mismatch” error.
It isn't possible to play custom maps in private matches. If you want to play custom maps alone, you can use freeplay or a LAN match. If you want to play custom maps with friends (or want more control over mutators), you can host the match using Rocket Plugin.
I queued for rumble after playing custom maps, but I got a “version mismatch” error and received a matchmaking ban.
If you had a custom map loaded, and did not repair the games files before queuing for rumble, then your version of Underpass will conflict with the version on the Rocket League servers. Make sure you return Underpass to its original state before queuing for rumble by clicking “Repair Game Files” in the Custom Map Loader.
I'm having an issue with the Custom Map Loader that isn't mentioned here, where can I go for help?
You can go to my Discord Server and ask for help in the #modding-and-mapping channel.
When I try to host a match using Rocket Plugin, the custom map I've loaded doesn't appear on the list.
When you use the Custom Map Loader, the custom map you've selected will be swapped with Underpass. Simply choose Underpass from the list, and the custom map will load.
I couldn't connect to the host of the match/I'm trying to join a match through Rocket Plugin, but nothing is happening.
Firstly, make sure that you have copied the correct IP address from Hamachi. If you have entered the correct information and are still unable to join, then it may be that your firewall, or the host's firewall, is blocking the connection. You can test for potential connection issues in Hamachi by using the inbuilt diagnostic tool, which can be accessed via the help tab. If that fails to find an issue, another test is to see if you can ping each other within Hamachi.
If there is a problem with your firewall blocking your Hamachi connection, then following the instructions HERE will usually resolve this.
The host didn't set a password in Rocket Plugin, but when I try to connect I get a “password does not match” error.
The host should create a new private match with no password, then try hosting again. This should clear the password.
When I try to join a hosted match using Rocket Plugin, I get a “content mismatch” error.
The first thing to check is that both you and the host have loaded the same map in the Custom Map Loader. If that isn't the issue, then it is likely that you are missing a texture file. All necessary texture files should have been installed automatically when the Custom Map Loader was installed, but if this has failed, then you can manually download the textures HERE. Once you've downloaded the folder, unzip it (right click, extract all), and copy all the files into rocketleague\TAGame\CookedPCConsole.
I'm having an issue with Rocket Plugin that isn't mentioned here, where can I go for help?
There is a Rocket Plugin Discord server (https://discord.gg/hWPX9tq) where you can ask questions.
I'm having an issue with BakkesMod, where can I go for help?
There is an extensive troubleshooting page for BakkesMod, so look there first. If you've read through that and are still having issues, then you can try the BakkesMod subreddit. IMPORTANT: Make sure you read through the pinned posts before asking your question. If your question isn't in the correct format, it will not be answered!
I don't have anyone to play custom maps with, where can I find people?
Many Discord servers have channels where you can look for people to play with. One great place to look is the Community Workshop Games Discord Server, which is dedicated to getting groups of people together to play custom maps.
I want to learn how to make custom maps for Rocket League, how can I get started?
RocketLeagueMapMaking.com has plenty of guides and resources to help you get started with map making in Rocket League. There is also a linked Rocket League Mapmaking Discord Server, where you can get in contact with other map makers. If you would prefer video guides, Simple Shark is creating a series of tutorials which are available on his YouTube.